Martin Guay
I am a Research Scientist at Disney Research leading advancements in motion capture and animation using deep learning. In 2018, I established actor tracking capabilities (called synth2track), which is now used at ILM for match anim, and recently established motion completion tools for key-framing which is used at Pixar for layout.
Earlier at Disney I pioneered embodied conversational characters that people can speak with and know their
environment in augmented reality. They can speak with you, recognize things, walk around and interact
with the world, play musical instruments, and build rapport via imitation and more. Some of this was re-used by NVIDIA in their
ACE API.
List of Publications